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gdai-mcp-plugin-godot

Verified Safe

by 3ddelano

Overview

The GDAI MCP plugin enables AI to remotely control the Godot Engine editor, automating tasks like scene creation, node manipulation, script editing, and debugging.

Installation

Run Command
No command provided

Security Notes

The plugin is designed to grant an AI agent extensive control over the Godot Editor, including modifying scenes, creating/editing scripts, and accessing the file system. While this is its intended purpose, it means that if the connected MCP Client is compromised or controlled by an untrusted entity, it could lead to arbitrary code execution within the Godot environment or unintended modifications to the project files. Users should ensure the MCP client and the LLM interacting with it are trusted. The actual source code of the plugin was not available for a detailed audit, so this assessment is based on described functionality.

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Stats

Interest Score48
Security Score6
Cost ClassMedium
Avg Tokens1000
Stars59
Forks3
Last Update2025-12-02

Tags

GodotAIGame DevelopmentAutomationMCP Client